About NILBOGtheSavior
From game development to system customization, my goal is to step into as many domains as possible while learning as much as I can. My work is driven by a focus on bloat-free software and aesthetic cohesion.
I started programming in Python, and my first few projects were GUI applications built with Tkinter to help my day to day workflow. I then became interested in hardware when I built my first 3D printer. Since then, I have worked every day to build skills in many different subfields such as Systems, Game Development, Machine Learning, and more.
The goal of my streams is to share my process with the world, interact with like-minded individuals, share ideas, and build a community. My environment of choice is Linux, and my current operating system is a custom built Arch Distro.
My core languages vary depending on the project. For a systems project, it may be C, while for game development, it will most likely be GDScript, since I use the Godot Game Engine.